Simulation
A Unity VR Boxing Game
Using Unity, I managed to create an XR Game using Oculus Rift. I wanted to make a boxing simulation game with a supernatural element. Using C#, I managed to create a semi-realistic AI boxing opponent.
In my game, you are the player who fights in front of the gods as their champion.
You receive supernatural powers for your match against your opponent. This lasts for a certain amount of time, which will help when fighting the created AI using c#, which is composed of blocking, dodging, and finding ways to attack the player.
Mechanics involve AI along with state machines, ragdoll mechanics and VR, XR